One of the clearest signs of the industry shock came from Games24x7. Outlook Business reported in August 2025 that the company, which owns My11Circle and RummyCircle, was cutting roughly 70 per cent of its workforce after India’s real-money gaming ban wiped out its core domestic model.
The number itself mattered, but the timing mattered more. These were not cuts announced after a long period of drift. They came quickly, while operators were still working out whether to comply, sue, or pivot. That tells you how abruptly the business changed once the 2025 law landed.
Why this story still matters in 2026
Layoff stories tend to disappear from search fast, but this one should not. Games24x7 sits behind brands that still get heavy traffic, especially around cricket and rummy terms. When people look up My11Circle or RummyCircle today, they are usually trying to understand what changed, whether the brands still feel active, and what they should try next. They are trying to work out what happened to the companies behind those products.
That is why the workforce story has value beyond startup gossip. It is a signal of how severe the revenue collapse was for some of the largest operators in the sector.
What this means for players
For players, this kind of update is more useful than a generic top-app list because it explains why the market feels different now. It gives readers an explanation for why products changed, why support slowed down, and why some old promises on the web no longer match the live product. Source: Outlook Business, August 2025.